Talleres Verano Programación y Diseño DigiPen


Como en otros años DigiPen ya está ofreciendo los    cursos de verano (ProjectFUN)      en programación, animación y diseño de personajes. Los cursos de animación se ofrecen en el campus de DigiPen en Zierbena. El taller de diseño de personajes se ofrece en un colegio en el centro de Bilbao y los talleres de programación se ofrecen en el Campus de DigiPen en Zierbena, en un colegio en Donostia y en un colegio en el Centro de Bilbao.

Los talleres se imparten en inglés y los alumnos producen animaciones, personajes y videojuegos y son dinámicos y divertidos.  El acceso por edad empieza en los 15 años.


 Para alumnos los de 1º de bachillerato  los talleres son una oportunidad de explorar los grados que ofrece DigiPen y así valorar mejor si es el camino correcto para ellos.









Os dejo aquí más información sobre los cursos, para que podáis comprobar si se adaptan a vuestros requisitos y lo que queréis:

Video Game Programming

Game Programming Level 1: 2D Video Games

This workshop launches students into the world of writing code through the process of programming video games! The emphasis in this workshop is on learning the foundational programming concepts, including variables, conditional statements, and loops, that form the basis of game logic. Students are also exposed to concepts in physics, graphics, and audio libraries while programming the logic for a series of PC games.
Students will learn:
  • Coding basics such as variables, conditionals, iterations, and functions
  • Basic video game programming concepts, including character animation, character behaviors, sound effects, music, and processing user input
  • Game development math such as 2D coordinate systems, vectors, linear equations, and quadratics
  • Physics topics such as gravity, friction, opposing forces, and momentum
Prerequisites: Students must be age 15 or older to enroll in this workshop.
Schedule: TBD

Game Programming Level 2: 2D Game Engine

Building on the programming skills gained in Level 1 of this series, students in this workshop focus on understanding the crucial computer science, computer graphics, and mathematical concepts of how 2D game engines are created. This challenging course pushes students beyond being simply users of technology and puts them on the path toward creating it.
Students will learn:
  • Object-oriented programming concepts such as classes, inheritance, composition, and encapsulation
  • Programming skills to detect and code character interactions and form connections between objects
  • Implementation of algebra and trigonometry in game development
Prerequisites: Students must be age 15 or older and must have completed Game Programming Level 1: 2D Video Games (or Introduction to 2D Video Game Programming, offered in previous years) to enroll in this workshop.
Schedule: TBD

Art and Animation


Art and Animation Level 1

Today’s digital production artists must rely on strong traditional art and animation skills to meet the audience’s visual expectations. Through a variety of hands-on projects, students in this workshop are exposed to the tools and techniques professional artists use while creating their own 2D and 3D animations. Students will experience firsthand how each step of the art production process works while also developing foundational skills including drawing and sculpting.
Students will learn:
  • Basic drawing and fine art skills
  • The art and science of animation
  • 3D computer animation processes, including modeling and texturing
Prerequisite: Students must be age 15 or older to enroll in this workshop.
Schedule: TBD

Character Design

Note: This is a non-digital workshop.

Character designers have the exciting opportunity to create characters whose body type, costuming, and props reflect their personality. This workshop teaches students how to design characters, from the initial concept stage. Throughout this process, students will also examine how designers strike a balance between meeting cultural expectations of what a character should look like while still creating an innovative design.

Students will learn:
  • The history of character design, including a survey of famous characters
  • The character design process, including character archetypes and prop design
  • Basic anatomy and figure drawing concepts
Prerequisite: Students must be age 15 or older to enroll in this workshop.
Schedule: TBD

Una muestra de los trabajos de alumnos de los grados que ofrecen:

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